June 4, 2008

PC's

Montgomary D'Vore (Monty)
Montaigne Noble and Explore set on discovering the secrets of the past races that once inhabited Theah.

Dmitry Ekatnava Shkolnikov v'Novgorov
Ussuran swordsman cast out at the age of 6 and took to a life on the seas.

Rebecca Deveraux du Mons
Montaigne Noble, Scholar, Painter, and Porte Mage thats looking for her Father's killer.




Einhardt
Eisen Street Urchin and Second-story Man, sent to follow and help the group by his patron.

May 21, 2008

Pfeil und Kugel Brigade von Steinhelm

Bolt and Shot Brigade of Steinhelm
or
Pfeil und Kugel Brigade von Steinhelm

Pfeil und Kugel Brigade von Steinhelm. A Cavalry Crossbow and Artillery mercenary group out of Heilgrund 's Königreichen.

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Originally called the Pfeil Brigade and were only a Mounted Crossbow group. But with the advent of Artillery, the group branched out to include and support Artillery Units and changed its name to reflect that change.
Original Shield / New Shield


Leaders
General Lance von Volhard
Captain Waltraut von Reichmann (Captain of the Crossbowman)
Captain Arthur Erich von Haas (Captain of the Artillery Units)

Artillery
6,500 Men
100 Cannons

15 men per cannon
8 Horses per cannon
50 Crossbowmen per Cannon

5 Cannons per Unit
20 Cannon Unit

Crossbowmen
(Those Units separate from the Artillery Units)
15,000 Crossbowmen

50 Crossbow men per unit
300 Units

Totals

21,500 Men
20,800 Horses

Current News:
No new commissions to report. Currently in negotiations with the Commanding General of the Castillian front.

Schwarze Eber Firma von Breydinberg

Black Boars Company of Breydinberg
or
Schwarze Eber Firma von Breydinberg
Schwarze Eber Firma von Breydinberg. A Landsknecht mercenary group out of Pösen's Königreichen. Although currently it's headquarters are in Freiburg.

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Leaders
Commander Rowland Von dem Knesebeck
Captain Wilhelm Behnke, Captain of the Pikemen
Captain Georg von Frundsberg, Captain of the Doppelsoldner
Captain August Feldman, Captain of the Musketeers

Roughly 40,000 men, 120 Units.

120 Units containing 325 men,

Doppelsoldner carry Zweihanders.
50 Doppelsoldner = D

Pikemen carry Boar Spears, Shield on back and shortsword at side.
100 Pikemen = P

Musketeers carry Muskets with plug bayonet.
175 Musketeers = O

Typical Formation of a Schwarze Eber Firma Unit

Current News:
The Black Boars are in commission to the Montaigne Army fighting in Ussura.

Lance's Deal

The following is a short story depicting a crucial event in the life of Einhardt:

LANCE’S DEAL

Einhardt mutters to himself. “I hate religion.”

He shakes his head while staring at the ground in regret.

“I really, really do.”

The Year is 1667, and barely a year has passed since the conclusion of the War of the Cross. The thirty year war was costly, leaving a bloody and broken Eisen in its wake. The war ended without a clear victor, with nearly a third of the population having died in vain.

Einhardt sits down on one of the old battlefields where he can still hear the screams and shouts of the dead. His mind continuously tormented by the senseless slaughter, screaming souls, and the torture of yesteryear.

“At least what doesn’t kill you, makes you stronger., ” He sighs.

What doesn’t kill a person makes him stronger indeed. If this horrible war can be considered a learning experience at all, it has taught the Eisens much about tolerance. The thirty years of bloodshed have turned many Theans from proselytizing, and even faithful Vaticines have adopted a more tolerant stance toward Objectionists.

“But the war is far from over.- Very far from over.”

The war that the rogue speaks of is of a new sort. As he lies his head back on a flat rock face, some of the most radical members of both religious groups have already began preparations for a new battlefront from behind the scenes. It is a much smaller war, but the rogue intends on keeping it that way. It is also a great way to pay the bills.

Einhardt reflects on the night before, as he closes his eyes to remember what Lance had revealed to him.

“100 Guilders a month.”

100 Guilders per month to interfere in the plans of religious fanatics? The words sent a chill of ecstacy down the rogue’s back.

Einhardt reflects further back, a week ago, when a friendly guildsman tipped him off to where this Objectionist noble lives. According to this source, a radical group of Objectionists were planning on something real big. Einhardt, naturally, lives for this sort of excitement. The one thing that has kept him alive during the war, the only thought that keeps him going everyday, is the thrill of putting down yet another religious freak. After all the lives that were lost during the War of the Cross, the least he can do is ruin the plans of anybody that may be looking to do it again.

As Einhardt steps out the door, with feather cap on, pouch, and rapier at a second’s notice, the only thoughts in his mind are to study this new threat, apply violence if necessary, and maybe, just maybe, grab a few souvenirs for good measure…

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The rogue stands before a metallic fence that towers before him. The estate is so enormous that the distance to the front door makes the mansion look like a dollhouse.

Einhardt pauses to study his surroundings as he looks for any security. Suddenly, he raises an eyebrow as a couple of dark figures suddenly appear from the darkness

“Aha! This is the nightshift Now let me tippy-toe all quiet like and jump right when they turn their back” Einhardt whispers.

With their backs turned, the rogue leaps up and over the other side of the enormous fence. He lands on his feet as quietly as a mouse.
“Now it’s my turn.”

Using the shadows cast by the various shrubs, gargoyles, and fountains, Einhardt effortlessly and swiftly slides his way into the heart of the estate before making a quick stop.

“Boy, was that ever close,” Einhardt stops himself as he stands over a trap. With rope in hand, Einhardt spots the overhead balcony and aims for the railing. The rope neatly knots itself around its destination as the rogue swings to the ceiling in one fell motion.

At that moment, one of the guards, having heard a noise, spins his head around and heads back towards Einhardt’s direction. As the footsteps near, Einhardt climbs around and hangs on to the ceiling waiting to put the drop on this guy.

“I thought I heard something.” Mutters the guard as he tosses his head to the left and then to the right. Satisfied he begins to make his way back when a great weight falls on top of him as he plummets face-first to the ground.

He didn’t even get to scream.

“That should put him to sleep temporarily. Now where was I? Oh yeah, the balcony.”

Lance was snoring in his bedroom when he awoke to a large crash.

“Wa? What? What was that? Lance blabbers.

The noble hastily puts on his robe and grabs his musket.

Einhardt stuffs his pouch filled with objects worth many Guilders but he still hasn’t found what he was really looking for – Information on any Objectionist plans and how to stop them. Just then, he hears footsteps draw near the living room, where he is located. The rogue pulls out his rapier, adopts his favorite stance, and waits by the door. As the person walks in, Einhardt drive the rapier in that direction..CLASH!!

The rapier contacts metal instead as the estate’s butler - carrying a tray filled with silverware- falls over, dropping the utensils everywhere.

“Guards!”

“Ooops..Time to get out of here.” As he knocks the butler out.

Lance approaches the front exit as the loud clashes of metal get louder and louder. And then, the sounds begin to fade gradually.

*Thump*
*Thump*
*Clash*

*Thump*

The sounds of battle disappear completely.

Standing before Lance is a lone man with a feather-tapped cap in standard Eisen peasant attire standing over a pile of fallen guards.

“Does somebody need to take out the trash?” Quips Einhardt.

Lance gives out a confident grin as he pulls out the musket from behind him.

“So who are you?” Inquires Lance.

“It depends. Who are you?”

“Who gives you the right, peasant to be asking ME questions? But very well. I am Lance, a nobleman, and I believe you are trespassing in my estate peasant and..”

Einhardt interrupts. “Are you an Objectionist?”

Lance looks surprised at the question and hesitates.. “Well, yes.”

“Then I am your worst nightmare.”Einhardt lowers his head, squints his eye, purses his lips, and rests his hand impatiently on his blade.

After having witnessed how quickly this peasant had dispatched some of his best guards, with a pull of a trigger he could easily end this dangerous threat right here and now, but Lance thought better of it. After all, the influential noble could use someone of his obvious abilities.

“Enough of this!” Einhardt demands boldly. “Wasn’t the war enough? Just what are you Objectionists up to now?”

“My my. Aren’t you just a bit paranoid. You are in no position to make demands.” As he readies his musket into position.

Lance sighs. “Look, my friend, I am not sure how you find out about me or why exactly you are here..”

“You know why I am here..” Einhardt snips coldly. “I came here to end whatever conspiracy you Objectionists are up to.” Lance looks on intrigued. “I am not going to let you nor the Vaticines destroy Eisen. No! I’d rather die first..”

“I am sure we can arrange that,” The nobleman smiles.. “However, that is not my intention, believe me.”

The rogue pauses waiting for Lance to continue..

”You see, my friend,” as Lance stares at the disheveled attire worn by the rogue, “Let me assure you that there is no underground Objectionist plot. “

Einhardt looks on in disbelief.

“No realty. The war has left both us and the Vaticines lacking the infrastructure necessary to coordinate something as big as another between us.” Einhardt affirms.

“What goes on nowadays is petty squabbling and bickering of large egos. The days of massive bloodshed are gone.”

Einhardt still looks on in disbelief.

“However, let me tell you one thing.” As the nobleman stares as the rogue’s dirty clothes. “I need to make sure that it STAYS that way. “ Lance pauses, “Let me tell you what. You scratch my back and I scratch yours.”

“What do you mean?”

“I will hire you to infiltrate the living areas of my political rivals, and even , some of my Vaticine ones. “ As Lance forces a grin. “My sources explain to me that a, Sir Rowland, a Vaticine rival of mine, may be trying to build up for the future. I need you to check what that means. The pay will be good of course.”

Einhardt knows of Rowland, the outspoken critic of Objectionism. He doesn’t exactly believe Lance, but while he is friendly and willing to pay him then he might just go along with it for now. Besides, this would be another opportunity to see just what the Vaticines are planning, if anything. After all, it’s an excuse to put the hurt on either the Vaticines, Objectivists or both. And if it presents itself another opportunity to cripple or humiliate them in some way or fashion, and pays the bills in the process, then all the better. That is what this rogue lives for, otherwise, it is back to sabotaging Mass services again.

‘How much are you paying me Lance?”

“100 Guilders now, then 10 Guilders a month.”

“Sounds good. Very well, I accept.”

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Einhardt leaves the estate safely, willing to play Lance’s game.. for now. Ideally, what he really wants is to stop some bad guys.. He won’t complain however. At least it pays the bills and he can always double-cross him later with Rowland or whoever else that may turn up a better deal.

Sounds a bit like the attitude of the close buddy that betrayed him?

As for now, Lance is Einhardt’s buddy and patron. Let’s see how long that lasts.

April 18, 2008

Savate (New Swordmans School)(Optional)

Introduction
About a year ago, I was looking to create a new swordsmans school based off the real-world French Fighting Style of Savate. Then a friend of mine found Poisoned Shadow's version. Well, I really liked it, but it added a bunch of new Knacks, some that seemed like old knacks with a little twist. Personally I not a big fan of new knacks, especially went it could be cover by an already existing knack. So with that in mind, I created my own Savate School. Here it is. Enjoy.

Savate
Country of Origin: Montaigne

Founded: 166? No one knows for sure, but started gaining popularity in 1667

Description: With the social divide ever growing, Montaigne has become a more and more harsh place to live. Especially among the commoner class. This has caused a new breed of street fighter to emerge. It is believes to have started with the sailors and dock workers of Paix, but has spread quickly to every port in Montaigne. It is now making its way to other ports around Theah. Freiburg for one has embraced this new style. There is no formal schooling, it's students learn from the school of hard knocks in alleyways, pubs, warehouses and basements from other Savateurs. No one knows who the first savate fighter was, but many believe there was more then one creator and is believed that it has adapted many of its techniques from the Crescent Empire and Cathay fighting styles. It's main focus is using; kick, punch or whatever you have at your disposal until the fight is over. It tends to focus more on kicks because a well placed kick can do more damage then a punch, and a kick can be delivered to move places more easily then punches can, like knees and ankles. Most recently Savateurs have started using a staff or cane as part of their fighting style. The stick is used to steady a fighter during one of it's many kicks. Or it can be used as an improvised weapon.

The most obvious weakness of Savate is that its attacks are extremely aggressive, requiring a great deal of energy to deliver. A Savateur may tire quickly, and cagey opponents will use this to their advantage. Furthermore, the primary weapons of Savate—a variety of kicks—are always delivered with the leading foot (that is, the one closest to the opponent). This requires the Savateur to shift his weight to his back leg before striking, a telltale cue that an attack is forthcoming.[1]

Basic Curriculum: Dirty Fighting, Pugilism
Kick is consider a Basic knack at Hero Creation, Free rank to any Swordsman's knack (No membership to Swordsman Guild),

Swordsman Knacks: Corps-a-corps*, Beat**, Kick***, Exploit Weakness (Savate)

*Coup de pied bas - ("low kick", a front or sweep kick to the shin making contact with the inner edge of the shoe, performed with a characteristic backwards lean) low only

**Fouetté (literally "whip", roundhouse kick making contact with the instep), high, medium or low

***Typically the "Revers" kick (frontal or lateral "reverse" or hooking kick making contact with the sole of the shoe), high, medium, or low) but does not have to be, can be any type of kick.

Apprentice: Savate students start by learning how to kick faster, more accurately and harder. Your leg is strong then your arms, but can make you unbalance if your not careful. By practicing kicks they learn how to deliver kicks without sacrificing their balance.
Kick Attacks are made without calling two raises.

Journeyman: Savateurs have learned that just because you have knocked your opponent to the ground, doesn't mean the fight is over. They learn how to deliver a quick kick to the person laying on the ground to "encourage that they stay there".
When you succeed at a corps-a-corps attempt, you can immediately make a kick attack with a -10 penalty.
You gain one rank of Kick. This can raise your rank to 6. If it does not, you can later raise your rank to 6 by spending 25 XP.


Master: Chassé (side or front piston-action kick), high, medium or low. The Chassé kick as it is called, is a series of quick kicks delivered one right after the other.
You can do a series of kick attacks on one action. The first attack is at –5. If you hit their Passive Defense (even if they succeed in their Active Defense), then you can attack again at –10 to hit. Repeat with an additional –5 each time to hit until you miss their Passive Defense or decide to quit. Each hit does damage separately.

Reference
1. Taken from the Poison Shadow description of Savate's weakness.

March 24, 2008

NPC's

Here is a list of NPC's the Characters have encounter and will probably encounter in the future.

Vincent Berndavore
Headmaster of Explorer's Society

Dominique du Montaigne
Youngest Daughter of L'Empereor. Secertly hired PC's to delivered a message to her Husband that the Ussuran invasion was scheme to kill him.

Anna
Handmaiden and Fate Witch to Dominique

Unknown Vodacce Swordsman
Guard to Anna in her trip to Carleon.

Captain Charles du Chevalier
A captain of Musketeers now chasing after the PC's in our story.

Crew of the Golden Hinde
"Lucky Nick"
Captain of the Golden Hinde. His true name is unknown to most and he prefers to keep it that way. When a name is needed, Nicholis Talbot is the one he uses.

William Amory
QuarterMaster/Purser

Calum MacDonald
Boatswain
He always wears his kilt and a claymore is strapped to his back. He is large but quite unless he needs to be heard. Calum and the Captain have been friends for a long time and Calum is the one of the few that knows the Captains true name.

Henri Paix
Master of the Tops

Jarvis Binder
Master Gunner

Tomas Diaz Villalba
First Helm

Charles Russell
Second Helm

Peter Medard
Third Helm

Jean Criex
Steward

John Cordis
Surgeon

Samuel Baily
First Watch Commander

Casey Murphy
Second Watch Commander

Jack Baker
Third Watch Commander

Gregoire LeClair
Marine Leader

February 26, 2008

Time line of Théah: 1574 AV - 1668 AV

I pulled the time line of Théah from the Temple of the Rose and Cross website before it went down. Here it is.

Our scholars have recently unearthed a corrected timeline of events in Theah that in some parts contradicts doctrine as laid out in the great book of the 7th Sea. Where this confusion occurs, this tome should be considered the correct dating and information.

1587 Imperator Weiss III takes control of Eisen and forbids the persecution of Objectionists and so eases tensions in the nation.
1598 The Jenny's Guild is formed. The Explorer Society is founded by Cameron MacCormick.
~ 1600 The merchants of Vendel form into a number of Guilds that start to challenge the dominance in trade by the Vodacce.
1600 A revolt on la Palabra de Dios, now known as "la Bucca", kills ninety percent of the inmates and a third of the guards.
1608 The first microscopes are invented by an anonymous Vendel scholor.
1610 Church scholars led by Caspar Gallus finish their "map of the Interior of the Human Body".
~ Birth of Leon XIV of Montaigne.
1613 Plague threatens Castille. Methods of quarantine are developed, quickly ending the treat.
~ The majority of Théah abandons the short sword and buckler for lighter weapons.
~ Montaigne faith in the Vaticine Church declines.
1614 Richard IV becomes King of Avalon.
1622 Richard asks the Hierophant for permission to divorce his wife and is refused. In responce, Richard passes the Act of Supremacy so creating the new Church of Avalon with him as its head.
~ King Leon XIII of Montaigne dies. His wife and her lover, the Cardinal Maurice d'Argeneau, govern the nation for six years until Leon XIV comes of age. The young king is cruelly mistreated under their ministrations.
1627 Birth of Alcide Mondavi.
1628 Leon XIV turns eighteen. He immediately banishes his mother to exile in the country and dramatically reduces the influence of Cardinal d'Argeneau in court.
1631 King Leon marries his first wife, Estelle.
1632 Birth of Faulk Fischler.
1636-1666 Imperator Weiss, a moderate in religious matters, dies. The new Imperator Riefenstahl is fanatically Vaticine. His religious policies ferment open revolt in the southern baronies and trigger thirty years of war in Eisen.
~ The Vendel League use the Eisen conflict to vastly expand their economic power. The Vodacce Princes finally realise the threat to their power and start a quiet economic war.
1637 Objectionist armies under General Stefano Wulf defeat Eisen Vaticines at the Last Battle of the Stein, breaking the absolute hold of the Vatacine's in northern Eisen.
1638 The "Gentleman Pirate" Philip Gosse retires to a hidden island paradise.
1639 Syrneth ruins are discovered in the Vodacce Mountains.
~ General Wulf retreats from the Stein, leaving the once mighty fortress in ruins.
~ Queen Estelle of Montaigne dies, having born Leon five daughters and no sons.
1640 Leon marries his second wife, princess Rosa Velasquez de Sandoval of Castille.
1643 Birth of Katerina Fischler.
1644 The Swordsman's Guild is founded.
1645 Queen Rosa Velasquez dies, having born Leon three daughters and again no sons. Relations between Montaigne and Castille sour considerably.
1648 The corsair Kheired-Din makes his first raids on western shores.
~ Birth of Dominique du Montaigne in the fall of the year.
1649 Eisen fisherman Faulk Fischler finds a dracheneisen vein near the Sudenlach and so is granted a Barony by Reifenstahl. The act further destabilises Eisen.
~ Birth of Ilya Nikolovich, son of Gaius Nikolai Nikolovich. At the child's birth, the Gaius tricks Matushka into promising that Ilya will become the next Gaius. The sucession of a noble breaks the age long tradition of the Gaius coming from the peasant class.
1650 The Inish rise up against the oppresive rule of "Iron" Queen Margaret.
1651 The O'Bannon returns once more and begins to lead the Inish against the Avalon rulers.
1652 Good King Sandoval is born.
1654 The death of Queen Margeret of Avalon leaves no clear line of sucession, giving rise to yet another civil war. The Highland Marches declare independance.
1656 Margaret's half-sister Elaine reappears with the Graal. The powers of Glamour are also restored to Avalon.
~ Jack O'Bannon calls for a cease-fire in the war against the Avalons.
~ Theah's first newspaper, the Steinhalt Gazette, is founded. With the coming of Niklaus Trague in 1664, it changes its name to the Freiburg Gazette.
~ Improved microscopes lead to the science of entomology, while the Inquisition's power grows in Castille.
~ Ilya Nikolovich sees a portrait of Katerina Fischler and is instantly smitten. Katerina travels to Ussura and agrees to marry the young boy when he comes of age. In exchange, her brother recieves a lucrative food-for-arms deal.
1657 The Royal Fraternity for Scientific Minds admits its first female member, Ravenhild Hibbot. The organisation then changes its name to the Royal Association.
1658 Elaine succeeds in uniting Avalon under her rule. Inismore and the Highland Marches swear allegiance to her, creating a Triple Kingdom of linked yet autonomous nations. She also moves the capital from Luthon to the newly restored Carleon.
~ First reported sightings of the Crimson Rogers.
~ Gaius Nikolai dies under mysterious circumstances and his son becomes the new leader. The boyars take the boy and torture him mercilessly for the next seven years, in an effort to break his will.
1659 Niklaus Trague discovers a dracheneisen mine in the mountains of Eisen. He asks for the ruins of the Stein as his barony.
~ Salvador Aldana, King of Castille orders the construction of an armada to sail against Avalon. The fleet is sunk by a large force of privateers under the general leadership of Jeremiah Berek.
~ A Castillian doctor writes the first medical description of typhoid fever.
1660 A pencil factory is built in Castille, marking the first use of mass-production.
1661 Avalon scientist Jeremy Cook writes "The Rational Chemist", denouncing alchemy and advocating Empiricism. The books causes a huge controversy and the Inquisition demands his death as a heretic.
~ Franz Deleboe publishes a new map of the body and denounces the humour theory of medicine. He is burned at the stake by the Inquisition, although they do not admit to their role until 1668.
1662 Jeremy Cook invents the air pump, but is killed by the Inquisition before he can reveal it to the public. A group of scholars calling themselves "The Invisible College" manage to save his notes.
~ Castillian scholar Maria Alverado uses a large ball of sulfur to generate a static charge.
1663 The current Sultan of the Crescent Empire is crowned as Timur Aslan Cihangir having been born in the auspicious presence of a new wolf cub.
1664 The guilder is introduced by the Vendel as a way of dominating Thean currency. The act escalates the unspoken trade war between Vendel and Vodacce.
~ Niklaus Trague completes repairs on the Stein. He renames it as the city of Freiburg in the hopes of attracting new trade.
~ Crown Prince Javier of Castille dissapears from the royal palace shortly before the death of his father.
~ King Leon of Montaigne declares himself a sorceror after 500 years of silence, and that all other practitioners will have safe haven within his borders.
~ Gaius Ilya escapes from his captors into the frozen wilderness around the city of Sladivgorod. He recieves a visit from the legendary Firebird, who shields him from the elements and allows him to survive.
~ High King Salvador Aldana de Sandoval of Castille dies.
1665 After months of debate, the Church crowns the thirteen year-old Salvador Bejarano de Sandoval as King of Castille. His church advisors deny him the due title Rex Castillium, severely hampering his power.
~ The first appearance of El Vago, who rescues a peasant girl named Lucinda Garcia from being burned at the stake.
~ El Vago joins Don Andres Aldana in defending Good King Sandoval from an assassination attempt.
~ Gaius Ilya comes of age and takes formal control of Ussura. He has the men who tortured him put to death and the chief persecutor fed to his own hounds.
~ The Crimson Rogers sinks the Highland Piper, an Avalon mercenary ship, near the Midnight Archipelago. Captain Bonnie McGee escapes the destruction and returns to port in a life boat. She is the only known survivor of an attack by the Rogers.
~ Several outbreaks of White Plague are noted in Avalon, Castille and parts of Montaigne. The disease passes before church scholars are able to diagnose the cause.
~ "Antonio", a Vodacce astronomer, discovers rotation periods of Guer and Re, while midwifery forceps are invented in Avalon.
~ The Luthon Weekly newspaper enters print.
1666 A weakened Eisen is invaded by Castille and Montaigne, leading Riefenstahl to cede land to the two rival nations at the Treay of Weissburg. This effectively ends the War of the Cross.
~ At the order of Cardinal Verdugo, a Church army attacks Montaigne but are repelled at Charouse by troops lead by a corporal named Montegue. In response to this action, King Leon declares himself l'Emperor and makes Montegue his High General, marrying him to his youngest daughter Dominique.
~ The Hierophant also dies this year under mysterious circumstances, shortly after the Montaigne Cardinal dissapears without trace. Without a Hierophant to guide them, the Inquisition rapidly gains power and research slows.
~ Castillian scholar Alvara Archiniega discovers the spectrum of light with a series of homemade prisms. The Inquisition attempt to hang him, but he is a skilled swordsman and defeats those sent to take him and escapes to the countryside.
~ Prisoners on the island of la Palabra de Dios stage a successful revolt and declare themselves as a sovereign nation known as the Brotherhood of the Coast.
1667 Montaigne begins to use a new weapon known as the 'grenade'.
~ Imperator Riefenstahl hangs himself, leaving the nation divided between the factionous Eisenfursten.
~ Under the orders of l'Emperor Leon, Montegue begins an invasion of Castille. The coastal fortress of Barcino is opened to the advancing army by betrayal of a local Don. The forces make fast progress down el Camino del Sol but are stopped by General Montoya and the recall of Montegue.
~ A Castillian bureaucrat named Diego Torres de Zepeda del Castillo debunks the medical quack Jaspar Wellfellow in a series of sharply-worded letters to a periodical.
~ Gjæving Asbjornsson stumbles into a mystic cave, which marks him as the new High King of the Vestenmannavnjar. He refused to acknowledge his position and tells no-one what has happened.
~ Spring. General Montegue launches an invasion of Castille, quickly seizing thje majority of Rancho Torres.
~ Late Summer. Montegue is recalled from Castille and ordered to begin an invasion of Ussura. He seizes the port city of Odyesse and marches slowly towards Pavtlow, moving forward despite Matushka's supernatural efforts to stop him.
~ Late Fall. Castille's General Montoya stops the Montaigne advance at La Muralla al Ultimo.
1668 The Inquisition announces they killed Franz Deleboe in 1661, having gained sufficient power to declare scientific experimentation to be heresy.
~ Secundus. Alvara Arciniega invents the reflecting telescope.
~ Wolffron von Hazel, a young Eisen composer, begins touring Montaigne seeking a patron.
~ Jeremiah Berek is apparently lost in a clash with Captain Reis of the dreaded Crimson Roger.